Hello to anyone! Just decided to write a small tutorial series about developing ANE for Adobe AIR for iOS. I’m not strong Objective-C developer so I can’t code by one hand, but my tries always awarded by working solutions.
When someone moves forward with own projects – the other ones must move backwards due some reasons. Today my friend asked me why he can’t draw Video loaded from ByteArray to the BitmapData. After small research I founded a great workaround! No mistake with Security violations anymore! Read this article if you need to know workaround!
Time to time I get requests for adding new custom language support in Adobe AIR. Unfortunately, officially you can use only English, Chinese, Czech, Dutch, French, German, Italian, Japanese, Korean, Polish, Portuguese, Russian, Spanish, Swedish and Turkish.
Today a one good man tried to optimize Starling application. He had up to 10 texture atlases that generate really huge amount of draw calls. I’m gonna help not only to him but also for anyone know don’t know this tricks.
Few days ago I started small research about protection of Adobe AIR application from some kind of hackers. Many of you may know that after compilation of Adobe AIR app you will receive also SWF file(s) inside package that can be changed. In all cases that I know – developers simply obfuscate that file(s). But protection actually was not applied.